2 posts / 0 new
Last post
Tel Ash
Tel Ash's picture
Member
Offline
Last seen: 1 year 6 months ago
Joined: 11/03/2017 - 05:42
Karma: 42
Purple trees in Soltsheim and Dwemer Ruins Bug

Hello again people, long time no see. 

(version 66)

I know these bugs were addressed before but the suggested fixes did not help so... here we are. 

First of all dwemer ruins next to balmora, akrhthregrgrhhihig or something, heavenly gallery cell, has some funky collision glitch that causes everyone to be rapidly moved around back and forth, tcl'ing around works, some user suggested a broken .nif file but when throwing his fix to data it didn't do much (perhaps I dropped it to a wrong folder? archive was kinda confusing). 

Secondly - purple trees on solstheim, 01f0085a (although more than one might be affected but I think that's one so far), especially visible in the area surrounding the future Raven Rock site. 

What do how fixe

 

Edited by: Tel Ash on 01/24/2025 - 09:55
Tel Ash
Tel Ash's picture
Member
Offline
Last seen: 1 year 6 months ago
Joined: 11/03/2017 - 05:42
Karma: 42
Managed to mitigate the

Managed to mitigate (EDIT: disregard mitigation, seems to work in every affected ruin now, nice) the dwemer issue by installing these models: 

https://morroblivion.com/forums/rel-morroblivion-v66-model-u...

Purple tree persists though, I think I simply need to install the correct textures but I can't figure our which ones.