PBR-O OpenMW PBR to Oblivion
This is a OpenMW PBR materials to Oblivion compatible parallax maps converter using python and Microsoft texconv for the dds conversion. This was used to convert SaintJ Parallax texture sets to Morroblivion and can be used on any future OpenMW Parallax texture set release to Morroblivion.
Usage
Place your PBR textures into the folder named input and run python PBRO.py and it will sort your maps and place the results into output.
Default Level Settings
Diffuse Alpha
DIFF_LEVELS_ENABLED = True
DIFF_INPUT_BLACK = 88
DIFF_INPUT_WHITE = 255
DIFF_GAMMA = 1.00
DIFF_OUTPUT_BLACK = 88 #88
DIFF_OUTPUT_WHITE = 255
Normal Alpha
NORM_LEVELS_ENABLED = True
NORM_INPUT_BLACK = 0
NORM_INPUT_WHITE = 24
NORM_GAMMA = 1.00
NORM_OUTPUT_BLACK = 0
NORM_OUTPUT_WHITE = 24
Requires
Python 3.7 or newer
Credits
Daggers
Microsoft texconv
