What do you think..... its basic render of a guar concept that i and Khar'Lor are working on

... it have some minor texture /polygon bugs but we will fix it soon :)
http://www.mediafire.com/download/wheaw5fd7xa2mg3/Skywind-Gu...
What do you think..... its basic render of a guar concept that i and Khar'Lor are working on

... it have some minor texture /polygon bugs but we will fix it soon :)
http://www.mediafire.com/download/wheaw5fd7xa2mg3/Skywind-Gu...
Textures are 2048*2048
Early Alpha Ingame...with some minor bugs
WIP of mountable pack guar concept update:
This looks really cool guys!
Thanks! It wouldn't be possible without alexanderbs 3ds max couching and marin.maltarics bad ass textures :)... updated gear textures by marin coming soon
..we are really looking to take full advantage of SEGAs new blast processing with this one..
W.I.P Mountable Pack Guar preview:
nice gaur ho wants a horse when u got a gaur
Hopefully in a few days there will be a version 1 out for everyone to try! Running around on it in Skywind just feels right, and some where in all of it there is this yoshi/sidekick vibe that I hope people like.
your guar is looking a little shiney, turn down the specular and add a black and white specular map to your normal, also your normal is a little bright and extreme.
also eloth taught me that skyirm normals are inverted. the parts you want dark are going to be sticking out and bring on your normal.
Shouldn't it have some sort of reins?
Yes and thanks for that! These are just random cool looking screens along the evolution of the guar :)
Original and current model concept(gear will be textured to match feel of original):
Mehh wrote:
I'm going to mess with some ideas for a bridal on him but I'm not sure as of yet how. He opens his mouth to attack so the original design wont work. Plus he looks so sad to be muzzled in the original.
A shiny guar is my pet peeve! How dare you.
use this to remove shine.
Yes i agree this model need a lot of tweaking.....i will make a perfect texture/specular/normal..... be patient pls.... final version will be awesome :) trust me and Khar'Lor yea.......awesome :) ..... all this that I create (tex/norm/spec) is WIP
alexanderb thanks for the tip and normals ..... i will try to create it right way this time...but it looks fine guar with "holes in head" , (" i like it when detailes on guar head are like craters om actual guar tex") normal map i will combine convex & concave tex parts in final build...
It's so cute! I WANT IT.
Awesome work. o_o
You know he is cute, but don't piss him off lol This is our first attempt at a mod but it should be cool. Here is a shot of the new concept I got working in game. Having some clipping/weight issues but should be easily sorted out. And as soon as Marin finishes up his cool retex of all his gear the classic pack guar edition will be ready for a test run
is there also a normal wild gaur whit this ridebel 1 ? i am wondering and are u also gone make a pack rat than ?
Beautiful images, can't wait to try this out.
Please though, convert them to .jpg files before uploading :-)
Updated Textures & normalmap (W.i.p.)
more teasers.. one of alternative skins
Was away all day then came on and saw these textures and my jaw hit the floor :D Those are awesome Marin!
I want a guar. Like, a real one. Derpy dinosaurs for everyone! :D
Call me crazy but does that weird greenish spot on top of the originals head look like a "blow hole" from a whale possibly? In a few pics you can't really tell what the strange slits on top of his head are, yet green stuff (boogies?) seem to running out of it. Also pinpointing actual nostrils on him seems to be tricky. So I'm thinking maybe he has his nose on top of his head, like a whale?
It looks great. However, there is something wrong with its arms. The guar seems to be trying to reach something. I think the arms should be turned downwards like the ones from the last posted picture.
So are you planning for the player to have an option to get different color guar's like horses in Skyrim? Caus that would indeed be fantastic. ^^ As long as their lore friendly variants like you posted above. Not pure white, black or spotted guars please hehe...
I'll see if I can move his arms but they might need to stay like that for some animations.. And ohh yeah we want to do different versions in different places with various texture/gear/feature options(a rotting, infested and burnt corpus version) But for now we're trying to do a really good classic version.
Josie wrote:
yes in future releases there will be option to get different color guars (and gear) depending on player's location in Vvardenfell
Josie wrote:
Nonsense. There's exactly one white guar. :P
Twisted Logic wrote:
Nah, I actually agree we need a really dark one and a light one... But with pure white or black I mean like pitch black and snow white. What I'd like to see is something offwhite/super light cream color and a dark gray one ya know...
You're starting to remind me of a mod on Skyrim that gave animals color variations, and one of the variations was pink Mammoths.
I have made also Iguana Guar skin.... and guars with warpaint on head
Will there be Guar armor DLC?
TheMaskedFelon wrote:
Yes, we're like EA, so dialog, quests, enhanced landscape, Red Mountain/Molag Amur, will all be released as separate dlc packs. If you purchase all the dlc packs at once, you can get 2% off the passive Cliff Racer dlc.
Josie wrote:
Not what I meant. I meant THE White Guar. See how white he is?
@DLC: Bahaha. Well played.
dlc LOL :D gooood one :D
but why not i will add features in ck...
white guar:
ingame: (had to adjust upper skin to a less brightness)
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