Hi all. I'm going through the process of converting my ini file which reads as such:
; Initialisation file containing Path and Files to use
; with Morroblivion ESP Converter and NIF Converter
; lines to be ignored begin with ";", to uncomment a line
; just remove the ";"
; Morrowind and Oblivion paths, don't forget to change them
; if you did not install the 2 games in the default folders
Morrowind=C:\Program Files\Bethesda Softworks\Morrowind\
Oblivion=C:\Program Files\Bethesda Softworks\Oblivion\
; Master files to convert with ESP Converter,
; ignored by NIF Converter
Master 0=Morrowind.esm
Master 1=Tribunal.esm
Master 2=Bloodmoon.esm
;Master 3=PNOG.esm
;Master 4=
;Master 5=
;Master 6=
; Archive files to use for conversion,
; used by both ESP Converter and NIF Converter
Archive 0=Morrowind.bsa
Archive 1=Tribunal.bsa
Archive 2=Bloodmoon.bsa
;Archive 3=PNOG.bsa
;Archive 4=
;Archive 5=
;Archive 6=
; Mod files to merge with during ESP/ESM conversion,
; ignored by NIF Converter
Mod 0=Vality's Ascadian Isles Addon.esp
Mod 1=Vality's Bitter Coast addon.esp
Mod 2=Vality's Balmora Addon.esp
Mod 3=Grass_West Gash.esp
Mod 4=Grass_Ascadian Isles.esp
Mod 5=Grass_Bitter Coast.esp
Mod 6=Grass_Grazelands.esp
Mod 7=Vurt's Ashlands Overhaul.esp
Mod 8=Vurt's Leafy West Gash.ESP
Mod 9=Vurt's Ashlands Grass.esp
The conversion will go and eventually deliver a message of "Too many refs out of cells!" I hold down the enter key to get past this part. Then it will crash when saving World0 Morrowind. Any ideas?
Sat, 06/26/2010 - 21:02
#1
Converter Crash on World?
Edited by: Spadra on 06/26/2010 - 23:08
